![]() Some groups of enemies will manage to surprise the party. ![]() If they decide to fight anyway, enemies will be surprised during the first round of battle. When this happens, the adventurers will get an option to just sneak around and avoid battle altogether. The party with decent stealth and perception (affected by the chosen travel speed, as described in the “Speed” section) will notice some enemy groups, while remaining unnoticed themselves.Enemies that are much weaker (much lower level) than the party will not risk a fight, and they will simply just run away, leaving only a note in the Travel Journal.Encounters with enemies can happen in different ways: flower bushes) can be found this way.Īs the party travels, they will meet many monsters on their path. Only ingredients that can be gathered from resource nodes (e.g. While traveling, the party will also attempt to find some useful crafting ingredients. It is therefore quite beneficial to order crafting of some items before the party embarks on their journey. The adventurers will make crafting rolls every hour, when they are not otherwise occupied (with walking, sleeping etc.). Traveling party has a lot of downtime, which can be used for crafting. ![]() If anyone manages to actually exhaust their party during travel, please make a note of it here. But they seem to always gather enough food for the day, no matter the conditions. I did a lot of traveling around with no food spells memorized, no rations in the inventory and no dedicated Ranger with high survival, trying to actually get the party to exhaustion. My testing reveals that the game might be just cheating food for the party if they don’t have enough. Goodberry is by far a more popular spell, as it is lower level, so can be acquired much earlier.Ī note on the possibility of the game cheating. If any adventurer can cast those, the party will not have to worry about food at all. There are two spells that can create food: Goodberry and Create Food. Traveling speed and the terrain also affect the amount of food the party will be able to acquire. Adventurers with higher survival skill will be able to gather more food this way and keep their whole party fed. The party will forage during travel, gathering foraged rations. Buy the appropriate amount of ration pouches beforehand (one ration per adventurer per day). There are several ways to acquire food when traveling: Every day, each party member needs to consume an equivalent of one food ration (3 pounds of food), or they will not be able to perform a long rest, leading to exhaustion. At this speed, the party gets −5 penalty to passive Wisdom (Perception) checks and cannot use stealth to sneak up on enemies or avoid battles.Īdventurers need to eat.
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